GAME WRITING: Adventures in Interactive Fiction

Confession: before this week, I didn’t know much about video games or their history. Shameful for someone who now has “game writer” on her resume. So I decided to fix this before anybody found out, and started reading a book called GAME ON! And what I began learning led me down a rabbit hole of …
Continue reading “GAME WRITING: Adventures in Interactive Fiction”

8 Tips for Interactive Storytelling

A few weeks ago, Heather told everyone about her experiences writing a video-game script for LongStory. The branching, non-linear style of the game structure was very different from the TV scripts Heather normally writes. At the time, we discussed how much the structure reminded us of interactive novels. These are books often marketed under one …
Continue reading “8 Tips for Interactive Storytelling”

Screenplays vs Game Scripts: 5 Differences

Recently I was hired to write a video game script. I’ve never written for games, but both the producer and I thought my screenwriting skills would translate well since each medium uses dialogue as a key storytelling device. However, except for dialogue skills, I found out that game writing is pretty much the opposite of …
Continue reading “Screenplays vs Game Scripts: 5 Differences”